It’s not a bug, It’s a feature

This week I created a quick prototype for a one button game. I wanted to create a 3D flappy bird-like game. I decided to use last week’s Breckey’s tutorial and try to experiment for this version. It went pretty well! You have probably already seen the picture below and read the title, but bear with me! I was able to change the code to jumping without the help of another tutorial and there’s an improvement in the aesthetics as well. Now, as can be seen in the picture below I struggled with… whatever you call this. Every time I triet to test run my game in Unity this would happen. I think it might have something to do with the RAM of my Macbook. When I hit build and run, the game suddendly worked perfectly fine, so as far as I know, it wasn’t actually anything I did…

I can’t lie, It looked mesmerizing…
This week’s chaos…

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