ChaFreeLeon

This week I decided to change my concept. The original concept was rather a shooting game than a parkour game. Even though the concept seems quite different at first it’s actually a spinoff of the original game. Instead of the player having to catch animals, the player is the animal trying to escape. The medieval vibe wasn’t my original idea, but I found an amazing asset which suited the idea well.

Because I started out with a new concept I decided to start a new Unity project as well. I noticed this helped me a lot, because it was a literal clean slate. Ik managed to implement all the mechanics I learned so far and built a level.

There’s a lot of objects and coding for just one day of work!

I’m still going to learn about wall runs, find an enemy asset and implement flies for power-ups. After that I’ll just need to fix a roof and built the final level!

The frame rate is a bit low in the video, due to the screen recording…

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