New concept for my resit!

I know I already changed my concept once, but to be fair I didn’t make the deadline. The concept is still a challenge and I will finish the cube logic puzzle in my spare time!

For my BPW resit I came up with a concept that would (hopefully) be achievable within the upcoming weeks.

In the concept, the player is an autronaut trying to fix his spaceship and escape and defeat the aliens that have invaded his ship. He will use a tool to fix the ship, rotating objects to decode messages and will use it to slay enemies. He is able to walk and switch gravity.

I want to try to make my own art. The game will have a low poly indy vibe, similar to that of Limbo. By using only two colors I will be able to make the game easy to understand, only highlighting the important parts!

I’m currently using a free asset pack, so that I will be able to finish the coding first.
This is the tutorial I used for the player mechanics!

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