Done!

I finished the game! In the end I had to compromise, because I didn’t have enough time to add all the VFX and sounds I wanted to. At first, I was pushing myself to try and make it, but it is not essential to pass the assignment. I am still very proud of the endresult! I managed to build all the levels with transitions and necessairy UI.

My Bitbucket crashed due to a audiofile, so I had to set up a new git and decided to remove the audio all together, just to be sure!

The Gameplay!

Building Levels

Today consisted of bug fixing and level building! I still have two more days to finish this project but I’m in the second to last scene! To clarify, my game consists of eight scenes. The first few are mission briefing and tutorial and the last 3 are full puzzles. I’m really impressed with what I’ve created thus far! I managed to think of a creative concept with puzzles, coded the whole thing and made all the art and animations!

Tomorrow, I will build the final 1,5 levels and fix my documentation and then I’ll be done!

Finetuning

Freesound audio by onderwish – Emergency Siren

For this game, I made all the art myself. I spend all day yesterday drawing and today implementing everything. I also added audio and lighting! The first and third level are completely finished now!

I also asked a dev friend to help with some bug fixes. The puzzle mechanic that was previously working, stopped working when I added my own sprites. Luckily, my friend was able to help me solve the problem!

Fixed the puzzle!

One of my friends gave the tip to tell my laser beams what direction they’re moving. I managed to code this without any trouble! I’m really proud of this achievement, since I usually have to look at least one technique up. I’m glad I chose to move my game to the resit, because this way, I actually have the time to learn the different mechanics and techniques!

Now I just need to fix the animation transitions, UI and button feedback!